Patrick Söderlund, the executive vice president of EA Games Label at EA, recently spoke to Polygon about their approach to the Star Wars universe.
“The most important thing for me is that we take the Star Wars license and come up with games where peoples’ jaws drop,” he said. “We need to do with this what [Batman: Arkham Asylum] did for the Batman license.”
He revealed for the upcoming Star Wars: Battlefront game, announced at E3 earlier this year, EA’s DICE studio came forward to want to work on it – and is using resources developed by LucasArts for Battlefront 3.
“We didn’t toss anything out,” he said. “We’re looking at the old games. We have access to everything that was done during the LucasArts era. But we do want to take our own stance.”
StarWars.com just announced that Electronic Arts has locked up a multiyear licensing agreement with Lucasfilm and Disney Interactive to be the exclusive developer of Star Wars titles for the main gaming markets: console, PC, tablet & mobile. While not stating exactly how long the license will last, EA (which includes Bioware, producer of the popular Knights of the Old Republic game and The Old Republic MMO, as well as other EA studios like DICE and Visceral) will pretty much be the only game in town for Star Wars titles, with the exception for some casual games from Disney Interactive.
“Our number one objective was to find a developer who could consistently deliver our fans great Star Wars games for years to come,” said Kathleen Kennedy, President of Lucasfilm. “When we looked at the talent of the teams that EA was committing to our games and the quality of their vision for Star Wars, the choice was clear.”
“This agreement demonstrates our commitment to creating quality game experiences that drive the popularity of the Star Wars franchise for years to come,” said John Pleasants, co-president of Disney Interactive. “Collaborating with one of the world’s premier game developers will allow us to bring an amazing portfolio of new Star Wars titles to fans around the world.”
“Every developer dreams of creating games for the Star Wars universe,” said EA Labels President Frank Gibeau. “Three of our top studios will fulfill that dream, crafting epic adventures for Star Wars fans. The new experiences we create may borrow from films, but the games will be entirely original with all new stories and gameplay.”
Or check out the full press release on EA’s site. With LucasArts downgraded from a game development company into a game licensing company last month, it looks like all eyes will be on EA’s stable of development studios for keeping Star Wars alive in the video game industry.